May 25, 2006, 10:08 PM // 22:08 | #1 |
Pre-Searing Cadet
Join Date: Apr 2006
Location: Florida
Guild: Protectors of the King
Profession: Me/Mo
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Guild Hall Upgrade-Skill Trainer
We recently upgraded with Skill Trainer.
The selection of Skills offered is very sparse. Heck we can do better with Skill Trainers at other locations. Seems like this 100K upgrade should provide our characters better skill selections. Has anyone else experienced/or observed this same thing? Messy Sun |
May 25, 2006, 10:12 PM // 22:12 | #2 |
Wilds Pathfinder
Join Date: Jan 2006
Location: The Netherlands
Guild: The Lore Enforcers
Profession: Me/A
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Jeah, The guild hall skill trainers seem to sell only the core skills.
so they have no rit or assasin skils and not even all Prophesies skills either. |
May 25, 2006, 11:08 PM // 23:08 | #3 |
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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at least they tell you in the guild lord's description that its only 'core skills'
but yeah, at 100k its not worth it... nor are anything else there besides the storage agent, priest of Balth, and merchant imo, but we still got em all... when you have 80 people its not that hard to do... |
May 26, 2006, 07:38 AM // 07:38 | #4 | |
Wilds Pathfinder
Join Date: Jan 2006
Guild: Song of the Forsaken
Profession: E/
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Quote:
In my opinion, the skill trainer should only offer skills that are already unlocked on your account, much like the rest of the trainers in the game. other upgrades I'd like to see: Merchant should sell Ale of some sort. My guild bought the merchant for that reason, only to find that he didnt sell them. Weaponsmith should actually sell weapons, not just customize existing ones. |
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May 26, 2006, 08:18 AM // 08:18 | #5 |
I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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The different NPCs that can be bought are meant to be luxuries, not actually...useful. It'd be hard to see what kind of weapons the weaponsmith should sell. Most people wouldn't craft the 15>50, 15 ench, etc. weapons since they have bad skin and you can usually find one with a bad skin for cheaper. Selling +5 energy weapons would just make beating factions more than once useless.
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